4057365
Designing for Movement: the Case of Sports
(Design für Bewegung: der Fall des Sports)
We have identified six themes we identified as interesting for future work in movement based interaction design for sports: the central position of the subjective feeling, the core of sports is enough, feeling did not prevent injury, non-interpretive representations, the shortcomings of logging biodata, and temporality of feedback. The themes are grounded in technical explorations for golf and running and a set of interviews with athletes. Here, we outline findings from our work to illustrate these themes.
© Copyright 2014 Proceedings of the 2014 International Workshop on Movement and Computing. Veröffentlicht von ACM. Alle Rechte vorbehalten.
| Schlagworte: | |
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| Notationen: | Naturwissenschaften und Technik |
| Veröffentlicht in: | Proceedings of the 2014 International Workshop on Movement and Computing |
| Sprache: | Englisch |
| Veröffentlicht: |
New York
ACM
2014
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| Schriftenreihe: | MOCO '14 |
| Seiten: | 130 |
| Dokumentenarten: | Artikel |
| Level: | hoch |